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		<title>Project Spotlight: Intuitive Access to International Statistics</title>
		<link>http://www.designstamp.com/opinion/project-spotlight-intuitive-access-to-international-statistics.html</link>
		<comments>http://www.designstamp.com/opinion/project-spotlight-intuitive-access-to-international-statistics.html#comments</comments>
		<pubDate>Tue, 14 Jul 2009 00:07:16 +0000</pubDate>
		<dc:creator>Gagan</dc:creator>
				<category><![CDATA[Clients]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Personas]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[User+Experience]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[planning]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[userresearch]]></category>
		<category><![CDATA[users]]></category>

		<guid isPermaLink="false">http://www.designstamp.com/opinion/?p=83</guid>
		<description><![CDATA[Project brief: "Present the data from one of the world's most reliable sources of international development statistics."  I am happy to report that our work for the OECD has become one of our most successful projects to date]]></description>
			<content:encoded><![CDATA[<p>It’s not everyday that you get a project brief that goes something like this:</p>
<p class="quotethis">&#8220;Present the data from one of the world&#8217;s most reliable sources of international development statistics.”</p>
<p>The magnitude of the project seemed inconceivable at first glance, and its social and economic ramifications staggering. But I am happy to report that our work for the <a title="OECD" href="http://www.oecd.org/">Organization for Economic Cooperation and Development (OECD)</a> has become one of our most successful projects to date. I write this blog entry after-the-fact, the project has gone ‘live’ and you can read more <a href="http://www.oecd.org/pages/0,3417,en_36734052_36734103_1_1_1_1_1,00.html">about the OECD here</a> and <a href="http://www.2paths.com/projects/oecd-case-study/">learn about the project itself from 2Paths</a>, the company that hired us to conduct user research and design the user interface to drive this web application.</p>
<div class="topaccent">Tip: This blog is an encapsulation of our design process in tackling this project. Want something more visual? You can view the end-result, our interface design solution for the OECD: <a title="We designed the interface for the OECD's Query Wizard for International Development Statistics" href="http://stats.oecd.org/qwids/" target="_blank">Query Wizard for International Development Statistics</a>.</div>
<p>The project began back in November 2007, with 2Paths having initiated a detailed scoping and budget phase with the client. They decided early on to bring design experts on to the team to lead the interface development for this project.  DesignStamp joined in January and development was to begin in March.  Our task was to gather as much knowledge about the project as possible, from the work 2Paths had already done, the various user types identified and also understand business requirements from the client.</p>
<ol>
<li>Our search for this knowledge meant doing extensive <strong>interviews with users</strong> from around the world who came in contact with OECD data for a variety of reasons. We conducted in-person interviews, phone interviews and also relied on video conferencing technology to be able to do small focus group style interviews.</li>
<li>We then made the trip to Paris, to <strong>gather business requirements</strong> from the OECD and echo our understanding of their vision, as well as what the end-users desired.  It was important that we speak with the staff that managed the current databases on international development statistics.  We learnt about the issues OECD development staff had in using the OECD.Stat interface and also documented queries from users.</li>
<li>This knowledge combined with our <a title="Getting to know you, our user" href="http://www.designstamp.com/opinion/getting-to-know-you-our-user.html">user research</a> gave us enough information to be able to create the set of <a title="DesignStamp PDF on User Persona" href="http://www.designstamp.com/downloads/DesignStamp_PersonaProcess.pdf"><strong>user personae</strong> (PDF)</a> that would inform the rest of the project work ahead. The persona process is invaluable in helping not only help keep the end-user in mind when designing solutions but also lend focus to project scope.</li>
<li>We moved quickly from a lo-fi <strong>wireframing deliverable</strong> whereby we explained our proposed solution to the client using sketches, to high fidelity prototypes that enabled us to present click through scenarios and validate our approach based on common tasks that users may undertake to extract data from the interface.</li>
<li>Having received approval on the wireframes, we worked with the 2Paths development team and the client to hit 2 to 3 week iterations and tackle off user stories that helped us <strong>build components of the project in a priority sequence</strong>.</li>
<li>We worked with 2Paths to merge our design with their agile development process.  DesignStamp designers were kept a minimum of 2 weeks ahead of developer work, so that we could get client approval on the <strong>interface decisions</strong> and be ready with assets for developers to complete the user stories in time.</li>
</ol>
<h3>Lessons learned from this project:</h3>
<ol>
<li>One of our big wins was to <strong>align ourselves with the client from the get-go and work with them as partners</strong> trying to solve the problem. We took the time to understand the “pain”, and appreciate their goals before we started to do any design work.</li>
<li>The time 2Paths spent <strong>educating the client on how an agile development process works</strong> was worth the effort. Having client buy-in was invaluable, as they knew what to expect, what not to expect and just how we would tackle off the project in incremental bits. 2Paths did a great job managing this.</li>
<li>The OECD was the perfect client in many ways. <strong>Perfect client=Accommodating, collaborative and open</strong> to providing us with the knowledge we needed to do our job well.</li>
<li>The agile process works only when the <strong>client, and the entire team appreciate the benefit of frequent deliverables</strong>. It was also important that designers were kept 2 weeks ahead of the developer work, so that we could have time to work on, and gain approval on interface decisions, prior to the developers needing graphic assets.</li>
<li><strong>Modern communication tools helped our global team produce a global project</strong>. Say what you will but the project would have been severely impacted if we could not rely on web conferencing and being able to share our desktops in Vancouver with a client in Paris. We had weekly check-in points to keep the client in the loop at all times. Remote conferencing was invaluable for that (even if it meant that the Vancouver team was bleary eyed, attending conference calls at 7 am in the morning!).</li>
</ol>
<p>This project tested our process by the shear magnitude of the design brief. This project has proved to us once again, that we don’t just create good looking work; we solve problems. We do so by following a user-centric <a title="DesignStamp Process" href="http://www.designstamp.com/about/process.html">design process</a> that marries business objectives with user goals. And at the end of the project, our biggest rewards: The glowing testimonials from the client and the users who have tested our new interface. You can view <a title="OECD: Query Wizard for International Development Statistics" href="http://stats.oecd.org/qwids/" target="_blank">our design solution for this project here</a> or <a href="mailto:%69%6e%66%6f%40%64%65%73%69%67%6e%73%74%61%6d%70%2e%63%6f%6d">contact us</a> if you would like to learn more about our process for solving complex business problems.</p>
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		<title>Be Good to your Customers. They Talk (and Tweet).</title>
		<link>http://www.designstamp.com/opinion/be-good-to-your-customers-they-talk-and-tweet.html</link>
		<comments>http://www.designstamp.com/opinion/be-good-to-your-customers-they-talk-and-tweet.html#comments</comments>
		<pubDate>Tue, 29 Jul 2008 07:50:54 +0000</pubDate>
		<dc:creator>Gagan</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Ethics]]></category>
		<category><![CDATA[Trust]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[User+Experience]]></category>
		<category><![CDATA[Web20]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[customer]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[productdesign]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[social_networks]]></category>
		<category><![CDATA[socialmedia]]></category>

		<guid isPermaLink="false">http://www.designstamp.com/opinion/?p=44</guid>
		<description><![CDATA[Need a gentle reminder why you should be a good customer service provider? How about 11 reasons to keep a sharp focus on our customer and their experiences with your brand offering.]]></description>
			<content:encoded><![CDATA[<p>Need a gentle reminder why you should be a good customer service provider? How about 11 reasons to keep a sharp focus on our customer and their experiences with your brand offering. Consider these:</p>
<ol>
<li><a title="Learn about Customer Retention" href="http://en.wikipedia.org/wiki/Relationship_marketing#Retention">Keeping a customer</a> is cheaper than finding new ones.</li>
<li>If you have <a title="what is churn" href="http://en.wikipedia.org/wiki/Churn_rate#Customer_base">high churn</a>, you are viewed as selling a commodity not a brand people care for. You will need to start to compete by lowering price which is not a winning game unless you are a volume behemoth like Walmart.</li>
<li>Happy customers are more likely to become loyal customers, and loyal customers tend to become cheaper to maintain than servicing the needs of newbies that are partially willing to &#8220;try&#8221; you out.</li>
<li>History is littered with brands who became too big for their own shoes, and started to forget about who made them big in the first place. The happiest brands are those that keep their customers close, and value their experiences as they do their bottom-line.</li>
<li>What can your brand do, to make people say &#8220;I love [name of your brand here]&#8220;. Make people become irrational about their feelings about your brand. The glow that radiates from people in love is infectious. Try telling a Harley-lover that a Honda is better.</li>
<li>In the lean times, it&#8217;s your brand advocates that will stick by you. Loyalty is difficult to create, and once you have it, you must hold on it, by frequently checking every customer service point within your company (At <a title="Rouxbe: Video Recipes and Cooking School" href="http://www.rouxbe.com">Rouxbe</a>, the CEO of the company reads every <a title="Rouxbe contact form" href="http://www.rouxbe.com/contact">contact form</a> that comes in).</li>
<li>Marketers should be part of the design process, so they understand the product that is being built and who it will satisfy. Slapping on marketing messages after the fact doesn&#8217;t work. It&#8217;s simply too late.</li>
<li>Designers should be part of the marketing process, they are <a title="DesignStamp Opinion: Designers Rule" href="http://www.designstamp.com/opinion/designers-rule.html">trained to be stand-ins for the end-user</a>. Tap into their knowledge to keep the design and the message unified. Apple does this best.</li>
<li>Do things differently. The best way to beat your competition is to stand out and be different. Be less annoying than your competition (maybe my bank machine can start to remember what language I speak, and not ask that question each time?), be more caring (don&#8217;t tell phone customers they will get through faster by staying on the line, offer to call them back) and more human (<a title="WestJet uses humour" href="http://luxuryresorttravel.suite101.com/article.cfm/westjet_airlines_pranks_passengers">WestJet flight attendants crack jokes</a> when making the same old boring &#8220;fasten your tray tables&#8221; announcements).</li>
<li>Be your own customer. Use your product before you unleash it to a market. Design things for yourself, and design the after-sales service for your family and friends. People who don&#8217;t know jack about the intricate details about your product. You owe them a good experience.</li>
<li>People talk. And in a myriad of new ways. If you run a business that has customers, you ought to be keeping an ear to the ground to listen to what people are saying about you. You should know about the various (new) ways people communicate.</li>
</ol>
<p>And now a story:</p>
<p>I am on the phone with Fido (BC, where I live, has only <a href="http://en.wikipedia.org/wiki/Canada" target="_blank">3 major cell phone carriers</a>, sad). I have a nasty customer experience. The agent is unprofessional, absent and not helpful. He has asked me to repeat my mobile number 3 times now. I have been handed from one department to the next, and no one seems to be able to be able to tell me why my account balance is not being accurately displayed online. The call ends with me hanging up in frustration when they finally decide to blame my computer (Mac) even though I KNOW that there is no way that could be the problem.</p>
<p>My tweets during this call:</p>
<p><img src="http://www.designstamp.com/images/examples/DesignStamp_Tweet_BadFido.gif" alt="DesignStamp_Tweet_BadFido" width="301" height="336" /></p>
<p>Sweet revenge.</p>
<p>Flash back, it used to be that when we would have a bad customer experience, we&#8217;d grumble about it to others, if the topic came up. Now, <a title="I am DesignStamp on Twitter" href="http://www.twitter.com/designstamp">I tweet</a>.</p>
<p><a title="DesignStamp Opinion: Generation Is" href="http://www.designstamp.com/opinion/generation-is.html">Generation Is</a> uses <a href="http://www.twitter.com">Twitter</a>. A <strong>Tweet</strong> refers to messages exchanged on Twitter to let people know what you are doing right now. Or what you think or feel about a <a title="Obama or Mccain, on Twitter" href="http://search.twitter.com/search?q=obama+OR+mccain">particular subject</a>. (Learn about <a title="Wikipedia: Twitter" href="http://en.wikipedia.org/wiki/Twitter">what is Twitter</a> and why it&#8217;s so <a title="See Twitter messages on a world map" href="http://twittervision.com/">popular</a> and <a href="http://blog.compete.com/2008/05/15/twitter-traffic-growth-usage-demographics/"> stats on it&#8217;s usage</a>). So get searching and <a title="Search Twitter" href="http://search.twitter.com/">find out what people are saying about you on Twitter</a>!</p>
<p>So be good to your customers. Bad stories are more fun to tell than good ones. Revenge is more important at times than spreading joy, and more and more,  your consumer understands the power she wields, in this hyper-connected world.</p>
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		<item>
		<title>What Community is Not</title>
		<link>http://www.designstamp.com/opinion/what-community-is-not.html</link>
		<comments>http://www.designstamp.com/opinion/what-community-is-not.html#comments</comments>
		<pubDate>Fri, 16 May 2008 20:06:57 +0000</pubDate>
		<dc:creator>gdiesh</dc:creator>
				<category><![CDATA[Interaction]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[User+Experience]]></category>
		<category><![CDATA[Web20]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[social_networks]]></category>
		<category><![CDATA[socialmedia]]></category>
		<category><![CDATA[users]]></category>
		<category><![CDATA[webdesign]]></category>

		<guid isPermaLink="false">http://www.designstamp.com/opinion/?p=42</guid>
		<description><![CDATA[I have already <a href="http://www.designstamp.com/opinion/you-call-it-web-20.html">written about what web 2.0 means to me</a>, this time let me unpack what community is <strong>not</strong>. Because sometimes by figuring out what something is <em>not</em>, we get to the core of what it <em>is</em>.]]></description>
			<content:encoded><![CDATA[<p class="quotethis">Anecdote: Picture this: A sweaty male locker-room at a local community gym in Vancouver (Ok, maybe stop picturing it!). A young European guy is talking to his gym buddy about his plans to go travel BC after he is done school this summer. He has been planning his big trip by researching online to find the best places to visit. From the corner of the locker-room, gym-bunny grandpa butts in. He opens with an emphatic statement, &#8220;My piece of advice to you, young man, is that you don&#8217;t waste your time on computers. Talk to me, I will tell you where to go and what to do. I was a bus driver for 30 years; I can tell you everything you need to know.&#8221; At this point, I can only imagine this monologue went on for an extended period of time. I left the building. What&#8217;s my point? Read on and I hope to make one.</p>
<p>As <a href="http://www.designstamp.com/opinion/you-call-it-web-20.html">I have mentioned before</a>, very often we get <a href="http://www.designstamp.com/opinion/10-signs-you-need-a-website-makeover.html">people asking for us to design Web 2.0 sites</a> that incorporate community to some level. And while I am all for shorthand (e.g. <a href="http://www.cbc.ca/arts/story/2004/06/30/doubledouble040630.html">coffee ordering at Timmie Hoe&#8217;s</a>) and I have already <a href="http://www.designstamp.com/opinion/you-call-it-web-20.html">written about what web 2.0 means to me</a>, this time let me unpack what community is <strong>not</strong>. Because sometimes by figuring out what something is <em>not</em>, we get to the core of what it <em>is</em>.</p>
<p>Words that I will use interchangeably to describe community: village, watering hole, gathering place…you get the idea.</p>
<h3>Here&#8217;s what community is not:</h3>
<ol>
<li><strong>It&#8217;s not a label to throw up on your site</strong>. If you ain&#8217;t got community, it&#8217;s OK, you&#8217;ll get one soon enough. Just stick to what you do best and aim that thing at people who care and sure enough they will gather around and talk you up. You have to have something substantial behind the label to merit making your user click on the &#8220;community&#8221; button!</li>
<li><strong>It&#8217;s not what <em>you</em> want it to be</strong>. If there is no freedom, there is no community. Censor people, tell them what they can or cannot do inside &#8220;your&#8221; community and you lose the game even before you start. While communities need a sense of order, people <a href="http://scobleizer.com/2007/09/23/the-10-rules-of-twitter-and-how-i-break-every-one/">will hack the system to make it what they want it to be</a>, and if the system is too rigid, they will move on to the next gathering place.</li>
<li><strong>It&#8217;s not a one-way street</strong>. Look for perfect circles. I give you feedback on your app. You read that feedback (let people know you read everything they send!), and find that it&#8217;s a really good point. Celebrate my input, make me a beta tester, give me &#8220;special&#8221; access and I will become your brand advocate. Look to complete the feedback and communication loop and you have a lasting relationship with your audience.</li>
<li><strong>It&#8217;s not just about belonging</strong>. People used to join clubs and professional associations just to put that membership on their resume. That&#8217;s not enough anymore. People expect communities to be useful. People also like communicating, so let them. The best online communities have strong communication. <a href="http://www.linkedin.com/">LinkedIn</a> is not just a professional network, it also offers tools and features that allow people to ask questions, post jobs and communicate with each other in meaningful ways. Providing useful ways to communicate and abiding by personal choices around privacy and noise levels creates stronger (more loyal) communities.</li>
<li><strong>The world ain&#8217;t flat, and neither are communities</strong>. People also like a pecking order, so give it to them. Give people someone/something aspirational, reward them for valuable contributions, so they keep making them. Leading from #3, giving people special status either based on contribution or quality of input is a great way to encourage increased community involvement. Call it karma, call it ranking, call it badges, but provide some sort of tangible, recognition for those that help others. <a href="http://last.fm/">Last fm</a> doesn&#8217;t provide any type of rankings beyond what you get if you pay them for the service. But do a <a href="http://www.google.ca/search?q=lastfm+badges">search on google for last.fm badges</a>, and you will find people who have created graphics to celebrate the momentous event, when your playlist at last.fm reaches beyond a certain number of songs. Apple provides points that add up to status levels in their support forums. People aspire to receive points by answering questions. Apple wins by having a free support system for their products. People win by being celebrated as Apple gurus.</li>
<li><strong>They don&#8217;t need it, you do</strong>. Because there is <a href="http://www.usatoday.com/tech/techinvestor/industry/2008-05-11-social-networking_N.htm">big money in online communities</a>, everyone&#8217;s got one! So if you have a topic worth talking about, it&#8217;s being discussed within an online community somewhere. So don&#8217;t create community because you think your user &#8220;needs it&#8217;. They don&#8217;t need your community. You <em>need</em> community features because you want to be loved or at least make people care enough to gather around to talk about you. If you want loyal users and you want to be transparent about everything you do, the best way you can do that is to create a dialog with your consumer.</li>
<li><strong>Communities are not just a bunch of people.</strong> I want to watch a movie tonight. Flashback to 15 years ago &gt; pick up the newspaper &gt; choose a pretty poster from the movies section &gt; take my chances &gt; go to local theatre &gt; pay $4.99 cheap Tuesday price. Today, it costs over $20 for a movie and I got little time. I also don&#8217;t trust my eyes to pick from posters because let&#8217;s face it, my mum reads the paper; I scroll, point and click. So I pick online communities to find out what people thought of a movie. I don&#8217;t just read individual reviews; I look to see what a bunch of people as an aggregate said about a movie because a bunch cancels swing votes from the the easy-to-please and the gripers. Subjectivity is lost in an aggregate made up of large numbers, I hope. I can also follow specific people that seem to mirror what I like/hate and they become my gurus to help me make decisions. Check out <a href="http://www.rottentomatoes.com/">Rotten Tomatoes</a> or <a href="http://www.riffs.com/">Riffs</a>.<strong> </strong>Communities can be a sophisticated glowing ball of wisdom.</li>
<li>
<div><strong>It don&#8217;t get built overnight!</strong> Actually, that&#8217;s a lie. It seems like <a href="http://blog.wired.com/monkeybites/2007/03/twitter_is_ruli.html">Twitter&#8217;s success can be solely attributed to its insanely popular introduction at SXSW</a>. But most online communities need to be seeded, watered and tended to, like a delicate plant that could become a really big-ass tree someday, but not tomorrow. See above for all the seeding, tending things you should consider doing. Love your community and dedicate the amount of resources that you believe is worth building a loyal audience for your product.</div>
</li>
</ol>
<p>So to the gym bunny grandpa: I agree that real people are great to have a conversation with. But in terms of levels of trust, this is how I see the world:</p>
<p><strong>Highest level:</strong> I trust my inner circle of family and friends to give me opinions on things because I know them well. I know Robina loves every movie she sees, I know Jo-Ann won&#8217;t probably like most &#8220;hollywood&#8221; flicks, and so I can take their opinion, and self-adjust their subjective opinion to balance out what I have felt about their reviews in the past.</p>
<p><strong>Second level: </strong>I would tap into what large crowds think about one thing at an aggregate level because I believe about the power of the collective wisdom of crowds for <em><a href="#James">most things *</a></em>.</p>
<p><strong>Bottom of the trust totem pole</strong>: You, my gym-schmoozer friend. Not because of your oh-too-tight tank and the hefty weight belt that hangs below your beer belly. Only because you are one voice and I can&#8217;t rely on your solitary opinion. It&#8217;s too risky.</p>
<p>Communities have power, and strong communities can strong and have immense value when they work well. <br />
<em>(<a name="James">* <a href="http://itc.conversationsnetwork.org/audio/download/ITC.ETech2005-JamesSurowieki-2005.03.16.mp3">This mp3, points out when crowds don&#8217;t work!</a></a>)</em></p>
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		<title>Starbucks, I caused all your problems</title>
		<link>http://www.designstamp.com/opinion/starbucks-i-caused-all-your-problems.html</link>
		<comments>http://www.designstamp.com/opinion/starbucks-i-caused-all-your-problems.html#comments</comments>
		<pubDate>Fri, 07 Mar 2008 19:19:26 +0000</pubDate>
		<dc:creator>gdiesh</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Ethics]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[User+Experience]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[packaging]]></category>
		<category><![CDATA[sensation+transferance]]></category>

		<guid isPermaLink="false">http://www.designstamp.com/opinion/starbucks-i-caused-all-your-problems.html</guid>
		<description><![CDATA[Yes, I am the one who tries to avoid buying your coffee. I tell others to resist the convenient temptation of your omnipresence. I believe I am the cause of your recent troubles. I am not apologetic, but I hope that you will learn from your mistakes and rise up to the challenge of being...umm… less starbucksy.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.designstamp.com/opinion/wp-content/uploads/2008/03/starbucks_human_touched.jpg" alt="Starbucks: I caused all your problems" align="left" />Yes, I am the one who tries to avoid buying your coffee. I tell others to resist the convenient temptation of your omnipresence. I believe I am the cause of <a href="http://www.fool.com/investing/general/2008/01/31/starbucks-stinks.aspx" title="Starbucks recent troubles">your recent troubles</a>. I am not apologetic, but I hope that you will learn from your mistakes and rise up to the challenge of being&#8230;umm… less starbucksy. Don&#8217;t get me wrong, I think you did a lot of things right including <a href="http://www.designstamp.com/opinion/trust-part-1-brands.html" title="DesignStamp Opinion: Trust: Part 1- Brands">creating anchoring by offering product consistency</a>, and adding <a href="http://www.designstamp.com/opinion/how-design-conference-takeaways.html" title="DesignStamp Opinion: How Design Takeaways">those extra brand touches</a> to elevate that lowly cup of Java to an aspirational cup-to-have.</p>
<p>To those who care to know (and Starbucks, if I were you, I would be searching Google everyday to find out what people think of you), here are the reasons why I have made it my mission to seek out alternatives sources to feed my caffeine addiction:</p>
<ol>
<li><strong>Starbucks coffee sucks</strong>? To me, the coffee has always tasted burnt. I am not a coffee connoisseur like the <a href="http://blog.2paths.com/becoming-coffee.html" title="2paths loves coffee">good people at 2paths</a> but even to my relatively unsophisticated coffee palette, Starbucks never felt &#8216;good&#8217;.</li>
<li><strong>It all began with &#8216;No free internet&#8217;</strong> (<a href="http://starbucksgossip.typepad.com/_/2008/02/finally-starbuc.html">Starbucks has changed that</a>, but it&#8217;s too late)? Ok, so this is geek reason, but it had a ripple effect that lead to #3. Basically, I don&#8217;t understand why I would have to pay a zillion dollars for a &#8220;tall&#8221; coffee and then pay for a service that should be as basic as providing lighting and mind-numbing muzac.</li>
<li><strong>I found &#8216;others&#8217;</strong>. Leading from # 2, I started looking for cafes that had free internet. Free internet lead me to cafes with great coffee! <a href="http://www.take5cafe.com/" title="Starbucks Alternative: Take 5 cafe">Take 5 café</a> in Vancouver is great, as is <a href="http://www.caffeartigiano.com/" title="Starbucks Alternative: Caffe Artigiano">Caffé Artigiano</a> which has amazing coffee (and terrible baked goods). Lesson: sometimes your ancillary, supporting services are the reason why people buy into your primary brand offering.</li>
<li><strong>I heart community</strong>. In this world of remote offices and telecommuting, cafés are the new networking opportunity. Starbucks tries to create a strategically comfortable environment with its big arm chairs and carefully positioned mood lighting, but I am thinking that it takes more than just soft cushions to make for a successful <a href="http://en.wikipedia.org/wiki/Third_place" rel="external">third place <img src="http://www.designstamp.com/images/common/whatis.gif" alt="what is" height="11" width="12" /></a>! For example: <a href="http://bmannconsulting.com/blog/bmann/innovation-commons-first-meeting-wednesday-october-5-2005" title="example of Take 5 cafe's geek events">Take 5 café lends its location to geek events</a> in the evenings after open hours (fringe benefit: geeks tend to drink lots of java, and do so during these events too). Result: Now geeks flock to the café at all hours of the day! If you are looking to hire your next freelance coder/designer, chances are you will find them huddled in the back of the café, working on their laptops and guzzling down their third cup of java. Lesson: big brands need to work harder to give managers the freedom to operate each store as an independent business and make &#8216;authentic&#8217; community contributions not the catch-all ones that are dictated at a corporate level.</li>
<li><strong>Anonymous service</strong>. I have worked in retail and I have worked for a large global brand, so I know that customer service training can sometimes takes the humanity out of that service. It all becomes a timed science of making eye-contact within x number of seconds and saying thank you in just the right way. Again, I suggest that Starbucks and every other mega retail brand consider going back to the idea of creating &#8220;villages&#8221; around their stores. Look to hire people who genuinely enjoy people. Look to make each store unique, different and while it can have the comfort of leveraging familiarity of the same logo, same product, it should be courageous enough to respond to a particular community&#8217;s needs. Treat that 65 year old customer differently than the 30 year old who buys a low-fat, soya latte with extra foam from you every day. Keep your humanity, and don&#8217;t correct the customer when they order a &#8220;small&#8221; coffee.</li>
<li><strong>Laughable brand extensions</strong>. OK, I guess I am a bit of a brand Nazi but I don&#8217;t want to give my hard earned money to a brand that thinks it&#8217;s so beautiful that it should be able to sell just about anything with its  logo on it. How many types of tumblers does this world really need? What do plush toys have to do with the primary product i.e. a decent cup of coffee? Lesson: create a brand that is known for what it does best, keep a laser focus on that strength and don&#8217;t deviate from that focus. You seem wasteful and self-congratulatory when you overdo the logo placements.</li>
<li><strong>I like local more then I like global</strong>. When I go to Europe, I resist the temptation of going to any American brand restaurant. Sure it&#8217;s easy to order a <a href="http://en.wikipedia.org/wiki/Royale_with_cheese" rel="external"><em>Royale with cheese</em> <img src="http://www.designstamp.com/images/common/whatis.gif" alt="what is" height="11" width="12" /></a> at McDs. And it&#8217;s a linguistic and cultural challenge communicating with the owner of a petit bistrot.  &#8220;I am asking for a medium rare steak but I would prefer if the cow were not still breathing when it is served to me&#8221;. But McD&#8217;s ain&#8217;t Paris. And Starbucks doesn&#8217;t feel <em>local</em>. If I want to feel posh, I go to <a href="http://www.49thparallelroasters.com/">49<sup>th</sup> Parallel</a>. I want to feel like I am <a href="http://en.wikipedia.org/wiki/Commercial_Drive_%28Vancouver" rel="external">doin&#8217; the drive <img src="http://www.designstamp.com/images/common/whatis.gif" alt="what is" height="11" width="12" /></a> so I go to <a href="http://www.martiniboys.com/Vancouver/Calabria-Coffee-Bar-review.html">Calabria café</a>  with its somewhat garish, fake Italian statues and unpretentious attitude. I want the local environment to impact my coffee experience. I don&#8217;t want the same lighting, same music and same artwork comfort but maybe that&#8217;s just me.</li>
<li><strong>I want to curb the infection and not encourage it</strong>. Even if you love Starbucks and can&#8217;t live without it, you too would admit that the sheer number of stores that have cropped up in the last few years is a bit nutty. Do we really need a <a href="http://www.flickr.com/photos/orangejack/245921815/">Starbucks store across the street from..another Starbucks</a>? Vancouver seems to be hardest hit by the fungal growth of the green logo stores. &#8220;I&#8217;ve never seen so much coffee in all my life. The whole town is on a caffeine jag,&#8221; said Bette Midler, when she performed in Vancouver.</li>
<li><strong>If I were a coffee shop I would be</strong>.  Picture it, a little cafe with the bubbly, friendly tattooed crazy coffee girl (barista would be too pretentious, and not sure why she is a girl! Frued?). The smell of food and coffee would be mixed and the air would be warm and the music would be Radiohead-ish. Strange but hey, that&#8217;s me. I tend to try and use my money to vote up the brands that reflect who I am (or want to be). Little bit of narcissistic <a href="http://en.wikipedia.org/wiki/Anthropomorphism" rel="external">anthropomorphism <img src="http://www.designstamp.com/images/common/whatis.gif" alt="what is" height="11" width="12" /></a>. If I were a coffee brand I hope I am not seen as a Starbucks. Apparently a study of 8000 consumers found Starbucks to be &#8220;<a href="http://www.organicconsumers.org/starbucks/uk022105.cfm">arrogant, intrusive and self-centered</a>&#8220;.</li>
<li><strong>I can&#8217;t stand the thought of sameness</strong>. I said it time and again in this little list, but one of the reasons that I am so fascinated by brand creation and management. I think we need to challenge how good brands are built. The whole idea of sameness is unnecessary. The idea of wrapping a marketing message around a product is such a throwback to the industrial revolution. We are now living in emotional times. I think the future of successful brands flips the equation on its head. <a href="http://www.nytimes.com/2006/07/30/magazine/30brand.html?pagewanted=3&amp;_r=1">As this brilliant article suggests</a>, grassroots brands are cropping up that start with an emotion or thought and then manifest into a product that reflects that emotion best, not the other way around. <a href="http://www.historyofbranding.com/starbucks.html">Starbucks started that way</a> but along the way it seems to have shifted its focus from coffee and experiences around that drink, to growing exponentially. Something got lost along the way and got replaced with this sameness/safeness that I question.</li>
</ol>
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		<title>Getting to know you, our user. Part 2</title>
		<link>http://www.designstamp.com/opinion/getting-to-know-you-our-user-part-2.html</link>
		<comments>http://www.designstamp.com/opinion/getting-to-know-you-our-user-part-2.html#comments</comments>
		<pubDate>Sun, 13 Jan 2008 08:13:53 +0000</pubDate>
		<dc:creator>Gagan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[Personas]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[User+Experience]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[userresearch]]></category>
		<category><![CDATA[users]]></category>

		<guid isPermaLink="false">http://www.designstamp.com/opinion/getting-to-know-you-our-user-part-2.html</guid>
		<description><![CDATA[First, Happy New year! We want to thank our clients, readers and all the people we worked with in 2006. It's because of you, that 2008 seems so full of promise. If January is any indication, we are headed for a year where we will see great impact from our design work. While NDA's and legal obligations keep me from tooting our horn, we are headed to Paris for a exciting project, that will most likely have a positive global impact. Stay tuned for more details as they become releasable!]]></description>
			<content:encoded><![CDATA[<p>First, Happy New year! We want to thank our clients, readers and all the people we worked with in 2006. It&#8217;s because of you, that 2008 seems so full of promise. If January is any indication, we are headed for a year where we will see great impact from our design work. While NDA&#8217;s and legal obligations keep me from tooting our horn, we are headed to Paris for a exciting project, that will most likely have a positive global impact. Stay tuned for more details as they become releasable!</p>
<p>Back in <a href="http://www.designstamp.com/opinion/getting-to-know-you-our-user.html" title="Getting to know you, our user">June 06, I had written an article</a> about a more human approach to brining users into the design equation. In the midst of packing and checking flight times, here is a PDF that has so far only been used by us internally and sent via email to our clients.  It lists our process of highlighting user goals and marrying them with business goals. It is heavily influenced by Alan Cooper, and his book &#8220;<a href="http://astore.amazon.com/httpwwwdesigc-20/detail/0672326140/104-7493822-8931165" title="The Inmates Are Running the Asylum">The Inmates Are Running the Asylum</a>&#8220;&#8211; a must-read for anyone involved in the design, management or development of an interactive project.</p>
<p><a href="http://www.designstamp.com/downloads/DesignStamp_PersonaProcess.pdf" title="DesignStamp Persona Process" rel="external"> <img src="http://www.designstamp.com/images/common/icon_pdf.gif" alt="DesignStamp Persona Process" height="28" width="28" /></a><a href="http://www.designstamp.com/downloads/DesignStamp_PersonaProcess.pdf" title="DesignStamp Persona Process" rel="external">DesignStamp Persona Process</a></p>
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		<title>10 Fav Apps That Get Things Done</title>
		<link>http://www.designstamp.com/opinion/10-fav-apps-that-get-things-done.html</link>
		<comments>http://www.designstamp.com/opinion/10-fav-apps-that-get-things-done.html#comments</comments>
		<pubDate>Wed, 06 Jun 2007 03:32:23 +0000</pubDate>
		<dc:creator>gdiesh</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[FreeStuff]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.designstamp.com/opinion/10-fav-apps-that-get-things-done.html</guid>
		<description><![CDATA[I am a usability and interface snob. I hate using the mouse, and instead look for "accelerators" to get things done. The less menus that stand between me and the task that I want to do, the better. Hence it is only fitting that I share a few apps that help me get things done a bit faster, more efficiently and are the cause for the smallest of celebrations. So here is my top 10 list of apps, big and small (only 2 pay cost money), that help me get stuff done everyday]]></description>
			<content:encoded><![CDATA[<p>People  struggle with computers everyday as they contend with the unnatural, non-intuitive ways that they have to learn and get used to, just to get the simplest of tasks done. Most people are actually ok with just learning enough about the applications that they use on a regular basis to get by with minimal screaming and frustrations. Few ever venture into the brave world of becoming &#8220;experts&#8221; at say, Outlook or any of those horrible but ever-necessary Microsoft Office products.<img src="http://www.designstamp.com/images/examples/user_computer_curve.gif" alt="Learning Curve to become expert computer users" height="221" width="500" /></p>
<p>As you can see from the hump in the diagram above, most users settle just being un-newbie-ish, in terms of computer proficiency. If they can just get common tasks done, they rarely look for faster ways to do the same thing. This is not true for people who spend extended amounts of time, doing repetitive chores, or using the same app over and over again everyday.</p>
<p>I spend more time than I would like to ever admit, basking in the gentle glow of my radioactive monitor, typing as fast as I can with two fingers. I am a usability and interface snob. I hate using the mouse, and instead look for &#8220;accelerators&#8221; to get things done. The less menus that stand between me and the task that I want to do, the better. Hence it is only fitting that I share a few apps that help me get things done a bit faster, more efficiently and are the cause for the smallest of celebrations. So here is my top 10 list of apps, big and small (only 2 pay cost money), that help me get stuff done everyday:</p>
<ol>
<li><a href="http://www.firefox.com" target="rel"><img src="http://www.designstamp.com/images/examples/top10-FF.gif" alt="Firefox" align="left" height="30" hspace="5" width="36" />Firefox</a>: Not  much to say, chances are you know about this killer browser and your IT people at work are stubbornly trying to NOT install it, but Firefox is awesome with it&#8217;s tabbed goodness and especially powerful with all the <a href="https://addons.mozilla.org/?application=firefox" target="rel">add-ons</a> that make it so much more compelling as an alternative to the problematic IE7. (<a href="https://addons.mozilla.org/en-US/firefox/addon/3615">del.icio.us</a>, <a href="http://lifehacker.com/software/gmail/lifehacker-code-better-gmail-firefox-extension-251923.php">better gmail</a>, <a href="https://addons.mozilla.org/en-US/firefox/addon/2190">dragdropuploa</a>d, <a href="https://addons.mozilla.org/en-US/firefox/addon/383">auto copy</a> are my current faves. If you are Ok with more memory hogging add-ons, you can get <a href="https://addons.mozilla.org/en-US/firefox/addon/398">weather updates</a> or <a href="https://addons.mozilla.org/en-US/firefox/addon/219">control itunes</a> as well). (Free)</li>
<li><a href="http://www.autohotkey.com/" target="rel"><img src="http://www.designstamp.com/images/examples/top10-AH.gif" alt="AutoHotKey" align="left" height="30" hspace="5" width="36" />AutoHotKey</a>: Not a lot of people probably know about this little gem, but imagine having a global spellcheck across EVERY application, being able to set little type shortcuts  so that typing like &#8220;GD&#8221; automatically become &#8220;Gagan Diesh&#8221; or &#8220;jchk&#8221; becomes &#8220;Just checking into to get a status update on&#8221; (the project manager side of me uses that sentence a lot to start email conversations). (Free)</li>
<li><a href="http://www.codeproject.com/tools/ToDoList2.asp" target="rel"><img src="http://www.designstamp.com/images/examples/top10-TD.gif" alt="ToDoList" align="left" height="30" hspace="5" width="36" />ToDoList</a>: Love this app for the fact that it does just one thing. Keeps tabs on what the heck I am spending my time on. Really useful for billing and not a memory hog like beat applications such as QuickBooks. Can also be used as the name suggests to create to-do lists that can be exported out into other apps, but I use iGoogle for that (see next). (Free)</li>
<li><a href="http://www.google.com/ig" target="rel"><img src="http://www.designstamp.com/images/examples/top10-IG.gif" alt="iGoogle" align="left" height="30" hspace="5" width="36" />iGoogle</a>: Not really an app but a collection of widgets that you can download to create your own personalized Google homepage. Yes, I sold my soul to Google a while ago. Now I happily allow it to serve up latest headlines, to-do lists, an <a href="http://ambientclock.com/" target="rel">ambient clock</a> and calendar and emails to my homepage every day, all the time. (Free).</li>
<li><a href="http://desktop.google.com" target="rel"><img src="http://www.designstamp.com/images/examples/top10-GD.gif" alt="Google Desktop" align="left" height="30" hspace="5" width="36" />Google Desktop</a>: Talking about privacy, I don&#8217;t allow Google Desktop to connect online to bring web content to my desktop.  What I do end up using it for all the time is a fast app launcher. Just press Control twice, type in the first few characters of your app,  press enter, and voila, your app is launched. Beats using the point, click, cascading nightmare that is  &#8220;start&#8221; menu. <a href="http://quicksilver.blacktree.com/">QuickSilver</a> on the Mac side does the same thing for me, and will probably be bought by Apple  given that it makes the OS much better with it&#8217;s features. (Free)</li>
<li><a href="http://www.mirekw.com/winfreeware/mwsnap.html" target="rel"><img src="http://www.designstamp.com/images/examples/top10-MW.gif" alt="MWSnap" align="left" height="30" hspace="5" width="36" />MWSnap</a>: All design geeks pay attention, everyone else look away? A freeware app to take screenshots. Let&#8217;s you take pics of portions of your screen, add mouse pointers and copy the image to your clipboard. Magic when you are writing a 60 page usability review and have to take screencaps of various horrible usability mistakes on a website. Ugly icon, useful app. (Free)</li>
<li><a href="http://www.rsiguard.com/" target="rel"><img src="http://www.designstamp.com/images/examples/top10-RSI.gif" alt="RSIGuard" align="left" height="30" hspace="5" width="36" />RSIGuard</a>: So many apps, and so much clicking eventually leads to problems such as carpel tunnel syndrome. The first time I felt numbness in my fingers, I searched online to find resources relating to RSI or Repetitive Strain Injuries. This app not only helps by providing &#8220;auto click&#8221; but also provides timed breaks and plays short video exercises during those breaks. Even Uglier icon, thoughful app. ($)</li>
<li><a href="http://www.mindjet.com/" target="rel"><img src="http://www.designstamp.com/images/examples/top10-MM.gif" alt="MindManager" align="left" height="30" hspace="5" width="36" /><strong>MindManager</strong></a>: Good Information architecture is at the core of any <a href="http://www.designstamp.com/work/interactive">interactive project</a>. For this, we love MindManager. <span style="text-decoration: line-through">Too bad it&#8217;s not available on Macs</span>(<a href="http://www.designstamp.com/opinion/10-fav-apps-that-get-things-done.html#comment-3227">thanks for the comment from Gaelen/Mindjet</a>). Great app to make quick sitemaps, brainstorm information hierarchy, create and manage content flow. Good for redesigning and creating websites from scratch. <a href="http://freemind.sourceforge.net/wiki/index.php/Main_Page">Freemind</a> is a healthy, but less robust, free alternative. ($)</li>
<li><a href="http://www.vidalia-project.net/index.php" target="rel"><img src="http://www.designstamp.com/images/examples/top10-VI.gif" alt="Vidalia" align="left" height="30" hspace="5" width="36" />Vidalia</a>: Too geeky for most, but if you are willing to tinker around and little your inner pocket protector person come out for a bit, you can better protect your online privacy with the <a href="http://gentoo-wiki.com/HOWTO_Anonymity_with_Tor_and_Privoxy" target="rel">combination of these two apps</a>. They are packaged together under the name Vidalia. Not for those who want a nice pretty wizard to define their privacy settings. Two ugly icons, one uber geek package. (Free)</li>
<li>I am told top 10 lists look better than top 9, but heck if I want to have some time to play my <a href="http://www.wii.com" target="rel">Wii</a>, I can&#8217;t possibly have more apps running at the same time, slowing down my poor lil computer! Time for me to do my <a href="http://web.mit.edu/atic/www/disabilities/rsi/exercises.html" target="rel">RSI exercises</a>&#8230; till next month!</li>
</ol>
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		<title>10 Signs You Need a Website Makeover!</title>
		<link>http://www.designstamp.com/opinion/10-signs-you-need-a-website-makeover.html</link>
		<comments>http://www.designstamp.com/opinion/10-signs-you-need-a-website-makeover.html#comments</comments>
		<pubDate>Wed, 02 May 2007 07:00:52 +0000</pubDate>
		<dc:creator>Gagan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[User+Experience]]></category>
		<category><![CDATA[Web20]]></category>
		<category><![CDATA[planning]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[webdesign]]></category>

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		<description><![CDATA[This article is broken into several parts because this is a loaded topic, with lots of unknowns to unpack. This month, we look at how to know if it's time to freshen up your website and redesign it.]]></description>
			<content:encoded><![CDATA[<p>The following is the transcript of an initial conversation with a prospective client over email.</p>
<p class="quotethis"><strong>Client X (in email):</strong> XYZ referred me to you. We saw your work for Rouxbe and were impressed. We need a serious web2.0 redesign.</p>
<p class="quotethis"><strong>Me(in email):</strong> I would really appreciate it if you could complete our <a href="http://www.designstamp.com/client/survey.html" rel="external">project   initiation survey</a>  (it   is only a few questions).   This will help us to be better prepared for our meeting on Thursday.</p>
<p class="quotethis"><strong>Client X (in Survey):</strong> We want a best of breed, slick website that is just like<a href="http://www.myspace.com" rel="external"> myspace</a>, <a href="http://www.linkedin.com" rel="external">linkedin</a>, <a href="http://www.facebook.com" rel="external">facebook</a>, <a href="http://www.flickr.com" rel="external">flickr</a> and <a href="http://www.digg.com" rel="external">digg</a>. Our site needs features from all of the above but be different.</p>
<p class="quotethis"><strong>Me (reading Survey):</strong> &#8230;Scratching head&#8230;</p>
<p>The above scenario is familiar to most designers. Everyone wants to be part of <a href="http://www.designstamp.com/opinion/you-call-it-web-20.html">the big bandwagon called Web 2.0</a>. Most have no idea what Web 2.0 is or it&#8217;s value. What they do know is that  their current site doesn&#8217;t work and they want something better. I attended the <a href="http://www.doctrain.com/index.php/site/program_full" rel="external">DocTrain conference in Vancouver</a> and the folks from <a href="http://www.adaptivepath.com" rel="external">Adaptive Path</a> shared similar stories. In fact, they go one step further, and now use Web 2.0 as a shield to break through traditional bureaucracy. Tell people that what you are proposing is <em>very web 2.0</em>, and the cool, vague term opens doors for new ways of doing things.</p>
<p>This article is broken into several parts because this is a loaded topic, with lots of unknowns to unpack. This month, we look at how to know if it&#8217;s time to freshen up your website and redesign it. We will then make sense of the process of redesign and then apply <a href="http://en.wikipedia.org/wiki/Web2.0#Innovations_associated_with_.22Web_2.0.22" rel="external">Web 2.0 innovation <img src="http://www.designstamp.com/images/common/whatis.gif" alt="what is" height="11" width="12" /></a>, where appropriate, to bring the website in line with where we want it to be.</p>
<p>So&#8230;</p>
<p>Your company already has a website. And without knowing who you are, what your company does, and why you have come to <a href="http://www.designstamp.com">DesignStamp</a> to help you redesign your site, let me tell you what is probably wrong with your site right now:</p>
<ol>
<li><strong><img src="http://www.designstamp.com/images/examples/redesign1_jeans.jpg" alt="old saggy jeans" align="left" height="106" width="70" />Old, and Not In a Good Way</strong>:You had it designed about 5 years ago, and while it looked good then, it&#8217;s starting to feel tired today. It&#8217;s failing to display correctly on modern browsers, and the look and feel of the site is very 1990&#8217;s. Like a  pair of jeans, it hugged your butt for a while, but now it&#8217;s starting to sag.</li>
<li><a href="http://en.wikipedia.org/wiki/Winchester_house">The Site Map ala the Winchester House <img src="http://www.designstamp.com/images/common/whatis.gif" alt="what is" height="11" width="12" /></a>.Time has taken it&#8217;s toll on planning as well, <a href="http://www.winchestermysteryhouse.com" rel="external"><img src="http://www.designstamp.com/images/examples/redesign1_winchester.jpg" title="winchester house" alt="winchester house" align="right" height="175" width="233" /></a>and every reactive addition to the website has resulted in several hundred orphaned pages. If you can&#8217;t draw a mental site map of your site&#8217;s structure, chances are your user most certainly cannot, so they may never find what they came looking for. You&#8217;ve inadvertently built stairs that lead to the ceiling!</li>
<li><strong>Your Copy Lies About You</strong>. The market has done a 360°. Your customer has changed and so has your competition. You are no longer selling the same vision, and in some really bad cases, not even the same product(s). Your website is, essentially, lying about what you do and why you do it.</li>
<li><strong>No Funnel, No Conversions, No Happy.</strong> Most websites that were designed in the 90&#8217;s and early 00&#8217;s lacked one small detail on their home page: stating the reason to exist or what the french call raison d&#8217;etre.<strong><a href="http://www.google.com/analytics/feature_funnel.html" rel="external"><img src="http://www.designstamp.com/images/examples/redesign1_funnel.gif" title="Click on image to learn about Google Funnel Visualization" alt="Click on image to learn about Google Funnel Visualization" align="right" height="136" width="198" /></a></strong>Which means that while attention was paid to adding cool animations, we lacked the wisdom(that comes from failure), to make sure that people quickly understood what the website (and company) does, and then lead the user to the crux of the matter in the most targeted manner. See the <a href="http://www.rouxbe.com" rel="external">home-page of Rouxbe.com</a>: nothing stands in the way from telling people about the site and  getting them signed up and all set to watch food videos. Now look at <a href="http://www.sap8.com/">http://www.sap8.com/</a>. Enough said.</li>
<li><strong>Your Brand&#8217;s Clothes Don&#8217;t Match</strong>. Make sure the logo and colors of your website match with your biz card, your delivery van and the trade show collateral you just got designed. Your corporate identity are the clothes that your brand wears, and they need to match! A consistent, well-matched corporate identity builds trust and trust leads to the magic money-in-the-bank word&#8230; credibility!</li>
<li><strong>You&#8217;re doing all the talkin&#8217;!</strong> In this brave new world, companies now have to have the courage to have a two-way conversation with their customer. So if your website features  a lowly contact form as the only way for your customer to speak with you and create dialog, then perhaps, it&#8217;s time to consider creating a community around  your website, and more importantly, around your brand.</li>
<li><strong>Accessibility is a Dirty Word</strong>. Chances are that when your website was designed, the possibility of someone coming to your site unable to use a mouse was an edge-case not worth considering.<a href="http://www.webstandards.org/learn/faq/#p3" rel="external"> There are several compelling business reasons to ensure that your website is accessible</a>. One compelling way to think about accessibility and having xhtml standard compliant sites today is that they have a better chance of working on handheld devices and nifty little cell phones and Wii consoles. You never know where your customer thinks about you and wants access to your site.</li>
<li><strong>Your Sales Staff Shudder, Your Tech Staff Dream Bad Dreams</strong>.<strong><img src="http://www.designstamp.com/images/examples/redesign1_headache.gif" alt="keeping content fresh is a headache!" align="left" height="129" width="150" /></strong>Old websites usually have un-fresh first point of contact information and offer poor after-sales support. After all if the content is difficult to update then who will ever want to update it? And if the content is difficult to upkeep, your tech staff (or the guy who knows a lot about computers) is stressed out by just having to do simple text replaces in this very cumbersome website.</li>
<li><strong>Your Competition Looks Better</strong>. While a me-too approach is never the best one, we do need to keep up with the Jones&#8217; in this case. If your competition provides helpful features such as side-by-side comparisons, external online resources etc, they are stealing your online business from right under your nose. Your customer is turning to them as a trusted source for what they are looking for.</li>
<li><strong>You Know It.</strong> Most organizations know that their website needs a refresh. While some may disagree about the extent of that refresh (a makeover, or a new beginning), most will acknowledge that the website has stopped meeting the organization&#8217;s needs. This checklist may just help you advocate internally for that change, and the need to hire professionals to do the job right!</li>
</ol>
<p class="borderCCC"><a href="http://www.designstamp.com/downloads/DesignStamp_WebDesignMakeover.pdf"><img src="http://www.designstamp.com/images/common/icon_pdf.gif" alt="PDF" align="left" height="28" width="28" /></a> Related footnote. I made a presentation entitled  web design makeover in conjunction with <a href="http://www.vfs.com/fivesteps">VFS</a> and Vancouver Public Library. <a href="http://www.designstamp.com/downloads/DesignStamp_WebDesignMakeover.pdf">Check out the PDF</a></p>
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		<item>
		<title>User-Generated Content &amp; the J.Lo Syndrome</title>
		<link>http://www.designstamp.com/opinion/user-generated-content-the-jlo-syndrome.html</link>
		<comments>http://www.designstamp.com/opinion/user-generated-content-the-jlo-syndrome.html#comments</comments>
		<pubDate>Sun, 04 Mar 2007 18:54:01 +0000</pubDate>
		<dc:creator>Gagan</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[User+Experience]]></category>
		<category><![CDATA[Web20]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[social_networks]]></category>
		<category><![CDATA[socialmedia]]></category>
		<category><![CDATA[tagging]]></category>

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		<description><![CDATA[Scenario: I buy a cheap digital camera on eBay. I go out a  take a picture of my dog and come back, transfer that pic to my iPhoto library,  add a few cheesy effects and upload it to Flickr. I am now a happy prosumer,  consuming, producing content as fast as technology [...]]]></description>
			<content:encoded><![CDATA[<p><img width="127" height="126" align="left" alt="Bad Content meets the J.Lo syndrome" src="http://www.designstamp.com/images/examples/bad_content.jpg" />Scenario: I buy a cheap digital camera on <a rel="external" href="http://search.ebay.com/search/search.dll?satitle=cheap+digital+camera">eBay</a>. I go out a  take a picture of my dog and come back, transfer that pic to my <a rel="external" href="http://www.apple.com/ilife/iphoto/features/effects.html">iPhoto library,  add a few cheesy effects</a> and upload it to <a rel="external" href="http://www.flickr.com/">Flickr</a>. I am now a <a rel="external" href="http://en.wikipedia.org/wiki/Prosumer">happy <em>prosumer<img width="12" height="11" alt="What is a prosumer?" src="http://www.designstamp.com/images/common/whatis.gif" /></em></a>,  consuming, producing content as fast as technology will allow me to do so. And  besides the initial cost of buying a camera, the rest of the flow has no impact  on my wallet.<br />
In the above scenario  two people created  content.</p>
<ol>
<li>The eBay seller who put up the camera for sale,  listing it’s features, putting up photos of the camera, to get me to bid on that  camera.</li>
<li>Me: I had a ability to take that photo of my  dog, and then add meta data to that photo in Flickr by adding the photo to a set, submit it to a <a rel="external" href="http://www.flickr.com/groups/dogsdogsdogs/">dog-lovers group</a>, and  add comments to the  pic.</li>
</ol>
<h3>The Good: Power to  the People</h3>
<p>We can celebrate the power of being able to share  content instantaneously. Tragic events such as the <a rel="external" href="http://www.guardian.co.uk/comment/story/0,,1815613,00.html">London Bombings are  instantly found on various sites through &#8220;citizen journalism&#8221;</a> around the world with cell-phone videos,  podcasts, blogs and photos from every angle.  Unedited or censored.</p>
<p>And let’s acknowledge that it is kinda cool to skip traditional distribution channels (and   <a rel="external" href="http://money.cnn.com/2006/08/23/pf/taxes/online_taxes/index.htm">the tax-man</a>?) by being able to buy and <a rel="external" href="http://vancouver.craigslist.org/bar/">trade</a> things even <a rel="external" href="http://buy.ebay.com/wholesale">wholesale</a> products from each other in easier ways than ever before.</p>
<p>The ability to create and distribute content has shifted power  of content creation from the few (read media mogul Rupert Murdoch who interestingly enough owns <a rel="external" href="http://www.myspace.com">MySpace</a>, a cluttered example of user-generated content) to the many (at least to those that have the  access to increasingly cheap technology). Get <a rel="external" href="http://pages.google.com/">free web space</a>, <a rel="external" href="http://radio.about.com/od/podcastin1/a/aa030805a.htm">spit out your message</a>  and you have just created  content for all to consume. You could have the attention of millions. <a rel="external" href="http://en.wikipedia.org/wiki/Internet_censorship">No censorship <img width="12" height="11" alt="Learn about Internet Censorship" src="http://www.designstamp.com/images/common/whatis.gif" /></a>, no barriers. You are  now a publisher, a distributor and you could even surround your content with  ways to monetize on your new found powers. If you are a musician, <a rel="external" href="http://en.wikipedia.org/wiki/Lily_Allen">you are finding  ways to get famous without the help of record companies</a>. And you can even gain  <a rel="external" href="http://perezhilton.com/">celebrity status for yourself by just picking on famous people</a>. Just find your niche and  create content for them. And they will consume it.</p>
<h3>The Bad: (The Reason  why user generated content…umm…sucks?)</h3>
<p>The problem with this whole scenario is this. No one stopped  me sharing that photo in the scenario above.<br />
I might suck at taking photos but no one stopped me from  adding that blurry photo to the trash heap that is the internet today.</p>
<p>Let’s talk about <a rel="external" href="http://www.youtube.com">YouTube</a>: how many videos are actually worth  the bandwidth that was spent uploading them and then serving them up to  unsuspecting bored explorers? And sites that accept user-submitted content realize  this problem, so every user generated piece of content must offer features such  as ratings, reviews. Tell the system if the piece of content is good, tell the  system if it is miserably useless. Help us <a rel="external" href="http://digg.com/how">bury it or float it</a> to the top.  And even then <a rel="external" href="http://www.time.com/time/business/article/0,8599,1595184,00.html">fake content  or hoaxes ends up tarnishing the credibility of good websites</a>.</p>
<p>And while bad content rarely ever makes it up the ranks, it  still leaves someone, somewhere having to take the time to watch the content to  censor or celebrate it. And time is precious. The world is melting, we have  crazy weather outside and <a rel="external" href="http://www.msnbc.msn.com/id/15176444/site/newsweek/">frogs are going extinct</a> at an alarming rate. But we  are spending our time flagging content that should never have been made in the  first place. Worse yet, we are provided more and more choices everyday to  showcase our small lives in duplicate ways. And no one is asking why.</p>
<h3>The Inevitable J.Lo Syndrome</h3>
<p>Luckily, the system has a way of correcting itself. It’s  called the  the <a rel="external" href="http://en.wikipedia.org/wiki/J_lo">J.Lo <img width="12" height="11" alt="Who is J.Lo?" src="http://www.designstamp.com/images/common/whatis.gif" /></a> syndrome.  Remember when we couldn’t get  enough of J.Lo&#8217;s  well-endowed behind, her bling and her men? Well at some point we  got bored and we turned away. She went into hiding, came out made a couple of  movies but has not generated the same tabloid frenzy again. User-generated  content is here to stay, don’t get me wrong (just like J.Lo&#8217;s behind). But we are going through the dreaded &#8220;Ben Affleck engagement&#8221; phase of the J.Lo syndrome at the moment. Over-hype and over-saturation.<span class="pullquote"> We have been provided  too many ways to share  pointless content.</span></p>
<p>At it&#8217;s best user-generated content gives us incredible, unprecedented power to share, contribute to a collective intelligence and find new ways to communicate with each other. But it is the emphasis on quantity (with ways to weed through the abysmal, to get to the average) that has to shift. We all  want good content, not millions of ways to submit and access bad content.</p>
<p>Once the saturation point hits and websites with identical business models that live off  or leverage user-generated content  start to cannabalize each other and <a rel="external" href="http://seattletimes.nwsource.com/html/businesstechnology/2003535309_venture22.html">starve each other of investment dollars</a>,  we will gravitate back to sites that offer us good content,  whether that content is created by one or many. Good  content  always wins. The author can be a “user”, a “pro” or a prosumer, it don’t  really matter! What matters is that the focus will be back on quality and not the  aggregation of masses of content submitted by the masses. And no more talk about seeding and weeding a gigantic compost heap of content.</p>
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		<item>
		<title>Designers Rule</title>
		<link>http://www.designstamp.com/opinion/designers-rule.html</link>
		<comments>http://www.designstamp.com/opinion/designers-rule.html#comments</comments>
		<pubDate>Thu, 01 Feb 2007 09:11:12 +0000</pubDate>
		<dc:creator>Gagan</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Personas]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[User+Experience]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[productdesign]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[userresearch]]></category>

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		<description><![CDATA[The power of design is being used in unlikely places and creating competitive advantage Book in an increasingly crowded marketplace. Design has the power to change (even save) lives for the better and create a more functional economy. Here are 10 reasons why designers rule...]]></description>
			<content:encoded><![CDATA[<p>Read the latest headlines or examine the recent product evolutions around us and you will soon realise that all major developments have one driving force in common. Design. From <a rel="external" href="http://www.packagingdigest.com/News/0702news.php">gook-less mustard caps </a> to <a rel="external" href="http://www.radiustoothbrush.com/index.asp?PageAction=VIEWCATS&amp;Category=10">renewable toothbrushes</a>, the power of design is being used in unlikely places and creating <a rel="external" href="http://astore.amazon.com/httpwwwdesigc-20/detail/0131497863/105-9104865-0657257">competitive advantage <img width="12" height="11" alt="Book" src="http://www.designstamp.com/images/common/book.gif" /></a> in an increasingly crowded marketplace. Design has the <a rel="external" href="http://www.massivechange.com/about">power to change</a> (<a rel="external" href="http://www.arts.ubc.ca/index.php?id=433&amp;backPID=6472&amp;tt_news=1697">even save</a>) lives and create a more functional economy. Here are 10 reasons why designers rule&#8230;</p>
<ol>
<li><strong>We are curious.</strong> The best designers are those that bring knowledge to a project but gather perspective from the end-user. Designers are trained to know that they don&#8217;t know all the answers and the best solutions to problems lie in examining context and defining the target. To design for a better future, a designer must uncover how the people lead their lives today. Ask questions, uncover truths and dig to find out who they should be designing for.</li>
<li><strong>We create brands.</strong> Don’t hire a designer who uses the words logos and brands interchangeably. Instead look for designers who think logos are only as important as lipstick on a beautiful woman. Creating a brand means adding true market value that transcends features or benefits.  I paraphrase and borrow liberally from <a rel="external" href="http://astore.amazon.com/httpwwwdesigc-20/detail/0321348109/002-4287590-5867253">the Brand Gap <img width="12" height="11" alt="Book" src="http://www.designstamp.com/images/common/book.gif" /></a> but the idea is that imagine Coke without it&#8217;s brand. It&#8217;s worth half it&#8217;s current market value:<a rel="external" href="http://astore.amazon.com/httpwwwdesigc-20/detail/0321348109/002-4287590-5867253"><img width="376" height="270" alt="Coke's brand value" src="http://www.designstamp.com/images/examples/coke_brand_value.gif" /></a></li>
<li><strong>We create distinction in crowded marketplaces</strong>. Clever design and niche products have made Apple successful again. Good design has always been the cornerstone of what Apple has been known for. Everyone knows that the <a rel="external" href="http://www.techcrunch.com/2007/01/09/apple-announces-iphone-stock-soars/">soon to be available iPhone</a> has nothing amazingly new about it. But we also know that Apple will make access to <a rel="external" href="http://www.apple.com/iphone/">the features and the shear visuals</a> so appealing that the iPhone will make other phones look like Stone Age tablets. Apple understands and leverages the fact that design is the ultimate competitive edge.</li>
<li><strong>Designers are excellent translators. </strong>Got business goals? Got technological constraints? Designers can uncover user goals and then find the sweet spot where business goals and user goals converge. Even better, they can ensure that technology can be leveraged to meet those goals. Designers help business dream big and beyond what exists today and also ground those dreams by presenting a set of very real, tangible user goals. Sure you want to build a <a rel="external" href="http://en.wikipedia.org/wiki/Boo.com">flying pig <img width="12" height="11" alt="visit wikipedia to learn more about boo.com" src="http://www.designstamp.com/images/common/whatis.gif" /></a> but no one wants one! Good design means building products and services that are useful. Less wasted time, less bad products.</li>
<li><strong>Design = Innovation = Design.</strong> When <a rel="external" href="http://www.businessweek.com/magazine/content/05_43/b3956151.htm">Business Week</a> wanted to launch a section on design their research told them that their readers assumed that the section would be all about architecture and interior design. So they renamed that section to be called <em><a rel="external" href="http://www.businessweek.com/innovate/">Innovation</a></em>. A sign of the times we live in. Design walks around wearing a veil called Innovation. Whatever you call it, you are dead in the waters without it. Design not keeps businesses alive, it helps them float to the top and be seen as victorious over their competition.</li>
<li><strong>Design saves lives. </strong>My <a rel="external" href="http://www.palm.com/us/products/smartphones/treo650/">Treo’s tiny buttons</a> have caused me to have many a close-call car accidents (I know, I know, no multi-tasking while driving). That said good design has probably saved my life many a time. From my steering wheel car stereo controls to the<a rel="external" href="http://en.wikipedia.org/wiki/Seat_belt"> 3 point safety belt</a> that keeps me from kissing my windshield. ABS brakes that don’t require me to do anything different than just use a brake like I always would. Designers dare to think different and when they do; they reward us with products that work. While your badly designed website may not kill people, it may contribute to <a rel="external" href="http://en.wikipedia.org/wiki/Carpal_tunnel_syndrome">Carpal Tunnel Syndrome (CTS) </a>or just <a rel="external" href="http://news.bbc.co.uk/1/hi/sci/tech/1829944.stm">good ol&#8217; web rage</a>.</li>
<li><strong>Designs are user advocates.</strong> If you ever have the pleasure to be in a feature discussion meeting, they start to sound like <a rel="external" href="http://astore.amazon.com/httpwwwdesigc-20/detail/0321344758/002-4287590-5867253">a religious debate <img width="12" height="11" alt="Book" src="http://www.designstamp.com/images/common/book.gif" /></a>. I would never…I always…My mother has said…My girlfriend swears she would never…People use whatever anecdotes they possibly can to prove their point of view and ‘win’ the debate. A ‘good’ designer would bring good research to the table. Research based on fact, research based on user goals to validate direction. Use your designer as your stand-in for the user you should be designing for, and trust that they are the voice of the people. That&#8217;s who they want to please. That’s who makes you money and keeps you in business.</li>
<li><strong>Designers make things pretty. </strong>Human nature: “If it looks good, it must be good”. Test this: try using a black and white monitor again.<img width="319" height="32" alt="command prompt" src="http://www.designstamp.com/images/examples/CommandPrompt.gif" /><br />
We are highly visual creatures who make <a rel="external" href="http://astore.amazon.com/httpwwwdesigc-20/detail/0316172324/002-4287590-5867253">snap judgments <img width="12" height="11" alt="Book" src="http://www.designstamp.com/images/common/book.gif" /></a> on the basis of how things appear in that moment. This is how we survive, hunt and gather and marry people who will make use beautiful babies to carry forth our civilization. Designers understand this and use this knowledge to make us products that fit in with our idea of beauty. Beauty is not skin deep, it is the knife’s edge.</li>
<li><strong>A design process is a good process. </strong>You don’t develop a brand, you design a brand. You don’t develop a software application, you design a software application. <img width="505" height="87" src="http://www.designstamp.com/images/examples/productioncycle-2.gif" />Having a user experience focused design approach means that the entire production cycle should have design validation at key points throughout the entire process. This keeps the focus where it should be. On the paying customer.</li>
<li><strong>Designers love constraints.</strong> Tell a designer that they have complete freedom to do what they want, there is no target market and there are no financial or technical constraints. They go crazy. They literally go nuts. They become artists creating for themselves. Designers are defined by constraints and embrace them with open arms. After all, to design for a fixed target, to design for a set of rules and goals is what defines design. It’s what we do.</li>
</ol>
<p>So I propose to you, get designers to rule the world and we will be happier, waste less by building products and services that we actually <em>want</em> to buy and <em> use </em>well. Fire your local self-serving politician, hire a designer and we will live in closer harmony with the planet which we happen to inhabit.</p>
<p>P. S. I apologise to my high-school English teacher. I realise that the title of my article is grammatically incorrect, but what can I say. It&#8217;s ambiguity was seductive!</p>
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		<title>Introducing Rouxbe</title>
		<link>http://www.designstamp.com/opinion/introducing-rouxbe.html</link>
		<comments>http://www.designstamp.com/opinion/introducing-rouxbe.html#comments</comments>
		<pubDate>Sat, 02 Dec 2006 00:59:26 +0000</pubDate>
		<dc:creator>Gagan</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[ChristmasGifts]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[User+Experience]]></category>
		<category><![CDATA[Vancouver]]></category>
		<category><![CDATA[Web20]]></category>

		<guid isPermaLink="false">http://www.designstamp.com/opinion/introducing-rouxbe.html</guid>
		<description><![CDATA[Over 6 months ago, we were approached by a small start-up company to do some user experience work for them. They were building a Flash based interactive media player and they wanted to make sure that their demo player made sense from an interaction design standpoint. So we set to work, defining the persona, establishing [...]]]></description>
			<content:encoded><![CDATA[<p>Over 6 months ago, we were approached by a small start-up company to do some user experience work for them. They were building a Flash based interactive media player and they wanted to make sure that their demo player made sense from an interaction design standpoint. So we set to work, defining the persona, establishing scenarios and building an information architecture that would support the target user and the way they would want to interact with the player and it&#8217;s content.</p>
<p>It was a typical interaction design project, testing initial assumptions, validating business logic with a user-centric philosophy and asking simple questions like &#8220;why&#8221; and &#8220;how&#8221;.</p>
<p>However, looking back at the project and the path it has taken over the last few months, it has been anything but typical.</p>
<p>It is my pleasure to introduce you to <a href="http://www.rouxbe.com/">Rouxbe</a>.<br />
<img src="http://www.designstamp.com/images/examplesrouxbe_logo.gif" /></p>
<p>Rouxbe helps people to cook simple recipes using video. Gone are the days of printing off complicated recipes and guessing what those fancy French words mean, and not being sure just <em>how</em> to get to that all important end-result. You can now have a chef walk you through the process without the camera attempting to make the chef the celebrity. Right now, you have subscriptions to  magazines that show beautiful food. Now see how that food is made, and you control your viewing experience. No ads to skip through. Just <a href="http://www.rouxbe.com/videogallery">lots of videos recipes</a>. Amazingly shot and served. You don&#8217;t need to follow along. Just watch, learn and then go make.</p>
<p>Rouxbe was different for DesignStamp for a lot of reasons. Our commitment to Rouxbe is ongoing and our involvement is much more collaborative and immersive than the consultative role that we usually play. We have been involved in the building of Rouxbe, it&#8217;s online presence and technical development from ground up. From building the proprietary Flash player, to creating a complete website including e-commerce components, we are working with Rouxbe to take the user through a smooth, hassle-free experience. Nothing should come between the new user and the food recipes that they can sample.<br />
<img src="http://www.designstamp.com/images/examplesrouxbe_player.jpg" /></p>
<p>One of the other key things that makes Rouxbe different is it&#8217;s commitment to a cause much higher than profit. To feed starving kids around the world. Having worked in the field for years, one can get a bit jaded and just about everyone you talk to has the next big Web 2.0 idea that they want to bring to market and get bought by Google. One of my first meetings with <a href="http://corp.rouxbe.com/team/joegirard.php">Joe Girard, the CEO of Rouxbe</a> was not about the financial promise that Rouxbe held, but about <a href="http://corp.rouxbe.com/rouxbeforlife/">Rouxbe for Life</a>. A good cause that is whole heartedly supported and believed in by all of us that are working to build the Rouxbe brand. In fact, we all contribute money towards the cause each time we eat a meal together (working at Rouxbe means that there are a LOT of delicious meals before, after and during every meeting!)</p>
<p>In the next few months, I hope to be able to share details about our design process and the development of Rouxbe as a trusted brand. Till then, I invite you to try Rouxbe and give us your feedback. After all, the proof is in the pudding. Or more precisely, in the <a href="http://www.rouxbe.com/viewer/free/23">Crème Brulée</a>!</p>
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